using UnityEngine;
using System.Collections;
using System;

[RequireComponent(typeof(BoxCollider))]


public class Volume : MonoBehaviour  {
	
	
	public BoxCollider volume;
	public VolumeType type;
	// Use this for initialization
	void Start () {
		
	}
	
	
}

public enum VolumeType{ VTCamera, VTTrigger};
